NR2003 Track/Mod Wishlist

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Thugsrook

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Mar 20, 2023
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^ no problem, and understood.

i just used notepad to view the file info.

WKC has a flying plane with banner in his Riverside WKC tracks, might wanna reverse engineer that ~ or just ask him.

anyways ~ thank you for your work, you always did make nice stuff. (revolt)
:)
 
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Lastlap

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Sorry... didn't know so much was involved. :happyblush

I've done a 3do hex edit with a N2k2 model to work in N2k3 and that's it for me.... lol.
 

Mystical

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3D 3do animations might still be possible and I’ve yet to learn it. You might want to ask Cynon; apparently he has some working custom animated 3D 3dos, but unsure where he got the information to be able to do it.
Oh I know how to create animated 3dos that move on a track. I mean the pit crew animations which require more specific keyframes to line up with the pit crew code NR2003 uses.
 

Lastlap

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@mdlmotorsports I apologise for not looking over the file to update, but here is the file I created (using parts from others and added stuff by myself etc):

6L9JWSk.png
 

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  • series_flagger.rar
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seekerblackout

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Sep 12, 2021
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I'd like to see a new IRP based on how the track looks today and more realistic AI racing where they can run all over the track on restarts and use the flat bottom to pass like irl (without just checking up from it being too slow)

All the rumors about Montreal going to Cup next year makes me wanna see a Montreal update too tho obviously we don't know what exactly it'd look like on a new NASCAR weekend yet
 

Rollo75

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Dec 1, 2018
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No.
HA! Yeah that would be fun actually. Especially if you take the OuiOui Lo mod exe along with those. Noty sure how fast those things actually go but can't be too fast

Pedal Prix can hit speeds of more than 70km/h (43mph); which is slower than professional cycle racing but far more comfortable at night and when it is raining.
 

psugorilla

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Jul 19, 2016
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So yeah the OuiOui -Lo mod would work fine. roughly around 50 mph at best is top speed in it.
 

psugorilla

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That speed can be turned up with the Physics Editor
Of course it could. Or if you want the pedal cars to go faster just get the pta (I think it is) physics version. But we were talking about the PedalPrix concept and I was just suggesting the Lo version of the mod to use as a basis for a pedalprix mod.
 

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