So as of the past year I've been trying to get into 3d modeling. I'm not very good at it, but you gotta start somewhere right? This place will be where I showcase my 3d models and textures, so I can keep it all in one place.
Right now my focus is on low poly cars, as I don't have to be as precise with the detail, yet it still provides a challenge on how to get all the important design quirks with so few polygons.
First car off the block is a 1987 Chevrolet Monte Carlo SS Aerocoupe in racing trim. Right now with no texture, so you can get an idea of the raw model (and I haven't found time to learn UV wrapping yet)
Tell me what you all think. The more feedback the better.
Right now my focus is on low poly cars, as I don't have to be as precise with the detail, yet it still provides a challenge on how to get all the important design quirks with so few polygons.
First car off the block is a 1987 Chevrolet Monte Carlo SS Aerocoupe in racing trim. Right now with no texture, so you can get an idea of the raw model (and I haven't found time to learn UV wrapping yet)
Tell me what you all think. The more feedback the better.