- Aug 16, 2016
- 1,541
- 113
So as of the past year I've been trying to get into 3d modeling. I'm not very good at it, but you gotta start somewhere right? This place will be where I showcase my 3d models and textures, so I can keep it all in one place.
Right now my focus is on low poly cars, as I don't have to be as precise with the detail, yet it still provides a challenge on how to get all the important design quirks with so few polygons.
First car off the block is a 1987 Chevrolet Monte Carlo SS Aerocoupe in racing trim. Right now with no texture, so you can get an idea of the raw model (and I haven't found time to learn UV wrapping yet)

Tell me what you all think. The more feedback the better.
Right now my focus is on low poly cars, as I don't have to be as precise with the detail, yet it still provides a challenge on how to get all the important design quirks with so few polygons.
First car off the block is a 1987 Chevrolet Monte Carlo SS Aerocoupe in racing trim. Right now with no texture, so you can get an idea of the raw model (and I haven't found time to learn UV wrapping yet)

Tell me what you all think. The more feedback the better.













