**UPDATE: This updated version should now run smoothly, removing the problem that was causing the track to crash with objects enabled.
Massive thanks to Cynon and WKC for the assistance in fixing this
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Right in time for this weekend's Townsville 500, the latest release from Esco Trackside is the Townsville Street Circuit for the Repco Supercars Championship.
A staple of the calendar since its first appearance in 2009, the circuit is a hybrid street track - part road course and part permanent road - and has made for some memorable races over the years.
In NR2003, the track is tight and technical. You will need to get close and personal with the concrete walls and high curbs to maximise lap time, while small mistakes can end easily in disaster.
For this track (compared to others I've done previously), I've started building my own 3do items (pit lane, bridges, and a few other assorted items scattered around the track... not to mention the Officeworks near turn 1!), and have manually adjusted the cameras to best match what is presented in the real-life TV coverage (thanks to Cynon, who did a great video on camera editing for one of my previous tracks).
As always, feedback is welcome, and hope everyone enjoys!
James
Massive thanks to Cynon and WKC for the assistance in fixing this
____________________________________
Right in time for this weekend's Townsville 500, the latest release from Esco Trackside is the Townsville Street Circuit for the Repco Supercars Championship.
A staple of the calendar since its first appearance in 2009, the circuit is a hybrid street track - part road course and part permanent road - and has made for some memorable races over the years.
In NR2003, the track is tight and technical. You will need to get close and personal with the concrete walls and high curbs to maximise lap time, while small mistakes can end easily in disaster.
For this track (compared to others I've done previously), I've started building my own 3do items (pit lane, bridges, and a few other assorted items scattered around the track... not to mention the Officeworks near turn 1!), and have manually adjusted the cameras to best match what is presented in the real-life TV coverage (thanks to Cynon, who did a great video on camera editing for one of my previous tracks).
As always, feedback is welcome, and hope everyone enjoys!
James