Hello! I'm aware the title sounds pretty dumb, but allow me to explain:
For most of the time with NR2003, I've mainly used as a sim for things like mock seasons / alternate universes. I rarely drove in races myself (I didn't think I was terrible for the most part). So recently I've thought...
This is a very weird wish: having car ratings actually affect the player in single-player mode. I think it would be neat to do a driver/myTeam career mode with that and feel the difference between driving a Rick Ware car and a Hendrick car.
Hello. I would like to know whether the following cars have been made the NR2003 Cup2000 mod
#34 - David Green - Sunoco/Kendall Oil Chevrolet
#34 - Todd Bodine - ILNY Chevrolet (found)
#36 - Ken Schrader - M&M's Pontiac (found)
#48 - Stanton Barrett - Sportcut.com Chevrolet
#52 - Bill Baird -...
You may make mock seasons of whatever you wish. There are no limits to what you can do. It can be about any driver, season, event, etc. Although if you plan on keeping yours within realistic boundaries, I suggest doing some research before starting.
I'm doing an nr2003 rpg and so I am going to use most of the default tracks with ini adjustments. Bristol (day/night) has not been something I could fix. So perhaps a Bristol from pre-2007 would do.
Hello. Some weird thing happens at both original Bristol tracks: some of the AI (the ones who usually start in the top 5 and get the first 5 pit stall) would "stall" and go a full lap down before exiting their pit stall, long after they are actually done pitting. Is there a way to solve this...
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