Blender Window Net Transparency

  • You DO NOT need an account in order to download the content that we host....ONLY make an account if you plan to be an ACTIVE member.
  • We DO NOT Allow Multiple Accounts, those people found to have more than one linked to their IP address Will be Banned.

mwick4

Member
VIP
Hot Pass Member
Feb 1, 2018
70
13
Hey guys, I sat down last night and watched a few videos on Blender so I can start doing my own renders and stop bothering Garrett every time I need one. With some trial and error I've put together a pretty simple scene that I feel looks alright enough to use when posting my cars. My only problem is the perfectionist in me is bothered by the lack of holes in the window net. Does anyone have any tips on how I could do that or is it just what it is?
blender-test20.png
 

garrett1127

Co-Owner
Staff member
VIP
Member of the Year
Co-Owner
Jul 23, 2016
6,316
113
I see holes, inside the car is dark, so they wouldn't stand out as much, rotate the car around some to see better if that is what you're looking for.
 

mwick4

Member
VIP
Hot Pass Member
Feb 1, 2018
70
13
I see holes, inside the car is dark, so they wouldn't stand out as much, rotate the car around some to see better if that is what you're looking for.
It's a completely solid image with a gray background. I've tried cutting it out and making it into a png but that just came out black. I also attempted to make it into a bmp similar to the windows, which you can make transparent, but again no success. It's really not a big deal as it's not that noticeable I'm just trying to make it a little more detailed

wnet-.png
 

Mystical

Always 110%
VIP
Member of the Year
Render Partner
Hot Pass Member
Moderator
Dec 21, 2017
1,513
93
You need to apply the alpha map to the texture as well
 

Hot Links