Mariner's Showroom

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Mariner

Well-Known Member
Hot Pass Member
Feb 28, 2022
334
63
Mariner1x
Update 2
Gonna need some help with some logos before release (@Lastlap, as I promised, I am not releasing unfinished schemes again)
 

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Mariner

Well-Known Member
Hot Pass Member
Feb 28, 2022
334
63
Mariner1x
Update 2
Gonna need some help with some logos before release (@Lastlap, as I promised, I am not releasing unfinished schemes again)
I don't understand why they have so many logos on this car
These are all the photos I've been able to find
Big thaks to whoever is able to identify the logos
(I already have found Dometic, Louisiana hot sauce, Superior Essex, Easy Care, Xfinity series logo, Sunoco logo, Jordan Anderson Racing logo, Tax Slayer, Nascar Salutes decal)
Also if anyone has the patriotic name rail and the special tires they ran for the race at Charlotte, it would really help
I'm going to try to provide you guys with more photos of the car if I'm able to
 

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Last edited:

Mariner

Well-Known Member
Hot Pass Member
Feb 28, 2022
334
63
Mariner1x
I don't understand why they have so many logos on this car
These are all the photos I've been able to find
Big thaks to whoever is able to identify the logos
(I already have found Dometic, Louisiana hot sauce, Superior Essex, Easy Care, Xfinity series logo, Sunoco logo, Jordan Anderson Racing logo, Tax Slayer, Nascar Salutes decal)
Also if anyone has the patriotic name rail and the special tires they ran for the race at Charlotte, it would really help
I'm going to try to provide you guys with more photos of the car if I'm able to
Found more images btw
 

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Mariner

Well-Known Member
Hot Pass Member
Feb 28, 2022
334
63
Mariner1x
ANNOUNCEMENT:
Tomorrow I will be releasing the following
1. Final update for 31 Treetop apple sauce, adding optional .car download on top of the .tga
2. Final update for Brad Perez car, adding the final logo and optional .car download on top of the .tga
3. 2022 Bommarito Automotive patriotic scheme Myatt Snider drove at Xfinity Charlotte
Will include both .tga and .car downloads
4. (Maybe) the hard to find logos from the Brad Perez car


Next planned project is going to be Kaz Grala's rudebusch development and construction scheme from Indy rc
 

DavidLivez

Well-Known Member
Hot Pass Member
Dec 19, 2020
1,814
93
Another resource I'd recommend to you if you don't already use it is carviewer, it allows you to see how your cars are going to look without having to go into the game every time to look. The link to the download is below, if you have any questions on how to use it you can ask


Here's the tutorial as well:
 
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Mariner

Well-Known Member
Hot Pass Member
Feb 28, 2022
334
63
Mariner1x
Another resource I'd recommend to you if you don't already use it is carviewer, it allows you to see how your cars are going to look without having to go into the game every time to look. The link to the download is below, if you have any questions on how to use it you can ask

I am already using this but thank you
One of the best utilities up there with the one that modifies car files physics ( ex .cup.car to .gns.car or vice versa)
 
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Mariner

Well-Known Member
Hot Pass Member
Feb 28, 2022
334
63
Mariner1x
Just wanted to be sure, it is so useful when it comes to making schemes
It really is
Fun fact, before making the showroom I had nearly finished the base but when I took a closer look on carviewer I noticed a lot of flaws so I decided to start over
This time it looks a lot more similar to the raced version
 

DavidLivez

Well-Known Member
Hot Pass Member
Dec 19, 2020
1,814
93
Another suggestion I can make is rotating your door numbers so that they are more evenly lined up with the side skirt.

Here's just a quick example of the difference:

This is what the number looks like before rotating it:
31 flat.png

This is what the number looks like after rotating it:
31 angled.png

There's not much of a difference but it's definitely noticeable and doing so will help your schemes look that much better. For reference I normally rotate the numbers 1.5 degrees on each side for Xfinity cars, but that number is different for each template. (Sorry if you already knew this I just want to make sure you know all of ths stuff). One last thing I'd suggest is lowing the number down a bit.
 

Mariner

Well-Known Member
Hot Pass Member
Feb 28, 2022
334
63
Mariner1x
Another suggestion I can make is rotating your door numbers so that they are more evenly lined up with the side skirt.

Here's just a quick example of the difference:

This is what the number looks like before rotating it:
View attachment 136144

This is what the number looks like after rotating it:
View attachment 136145

There's not much of a difference but it's definitely noticeable and doing so will help your schemes look that much better. For reference I normally rotate the numbers 1.5 degrees on each side for Xfinity cars, but that number is different for each template. (Sorry if you already knew this I just want to make sure you know all of ths stuff). One last thing I'd suggest is lowing the number down a bit.
That's actually a great idea
I'ma try it when I get home later
 

Mariner

Well-Known Member
Hot Pass Member
Feb 28, 2022
334
63
Mariner1x
Another suggestion I can make is rotating your door numbers so that they are more evenly lined up with the side skirt.

Here's just a quick example of the difference:

This is what the number looks like before rotating it:
View attachment 136144

This is what the number looks like after rotating it:
View attachment 136145

There's not much of a difference but it's definitely noticeable and doing so will help your schemes look that much better. For reference I normally rotate the numbers 1.5 degrees on each side for Xfinity cars, but that number is different for each template. (Sorry if you already knew this I just want to make sure you know all of ths stuff). One last thing I'd suggest is lowing the number down a bit.
Speaking of this, how can I cut parts of the base into separate layers?
It would come in handy a lot?
 

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