Thanks for the kind words, old friend! I would ask that you tell your members and administrators who are waiting on tools to rip my models from this mod and use them for their own devices on other platforms, no to. I paid good money to have them drawn up and used for this project. So please, honor my request. The models are not up for redistribution. Toebee has been instructed on this as well, so please don't ask. There is a NHeat mod out there with strikingly similar models in it. I went to the site owner that hosts that mod and inquired about them and was told the developer paid to have his made as well. I have a hard time getting my head around that as Toebee helped create some of the models in our mod, never putting them out there for sale. I worked also with a modeler in Germany and one in Australia and they too never distributed those models for sale. The ones in the Heat mod are just a little too close to our's for comfort. I suspect that someone along the food chain who said they'd help me out at one point or another, spilled the beans and they found their way into Heat. Guess I'll never truly know.
Here's a long in the shadows work that may be finding it's way into the light after years in the WIP status in rFactor1...This is an error that has just recently come to HEAT and I have to say is perhaps the most glaring missing era in NR2003...
"MoparBob" started this years ago and needed help with it, it never came, but now this guy "ToBee" is working on it...
Stock Car Resurrection
---BACKGROUND---
Stock Car Resurrection is a WIP of an early 70's stock car mod. This MOD originated back in the RF1 days. However I don't think it ever saw a public release. It was close, but I got distracted with working on SCE back then. I know a few others have contributed over the years as well. Currently there are only two people working on this mod off and on. The mod's caretaker/painter and I. I have enough knowledge to get by when it comes to RF2 modding (3d modelling, 2d textures, physics, track building, ect). However I am not an expert at any of it. So I have decided to reach out to see if there are any modders interested.
---CURRENT STATE---
Right now we have 6 makes/models, 50 something paint's/teams spread over the 71-72 seasons of vehicles in game.
71-72 Chevy Monte Carlo
71-72 Ford Torino
71-72 Mercury Cyclone
71-72 Dodge Charger
71-72 Plymouth Roadrunner
71-72 AMC Matador
However I have only focused on the exterior bits so far. Everything in the cockpits still needs work. Most of the modelling is there but needs to be fine tuned and tweaked. Physics wise I am currently using ISI's 74 dissenter combined with ISI's 2016 cup mod. No tracks, but I have a 70's version of Nashville & Riverside. I had them working in RF1.
Some development screenie's https://goo.gl/photos/jqGBRLwYgeVjEvH88
---LOOKING FOR---
Modders with experience in physics, 3d modeling, 2d textures, track creation, or anyone with a passion for these cars/era. Send me a PM if you would like to contribute.
Happy Modding!
Thanks for the kind words, old friend! I would ask that you tell your members and administrators who are waiting on tools to rip my models from this mod and use them for their own devices on other platforms, no to. I paid good money to have them drawn up and used for this project. So please, honor my request. The models are not up for redistribution. Toebee has been instructed on this as well, so please don't ask. There is a NHeat mod out there with strikingly similar models in it. I went to the site owner that hosts that mod and inquired about them and was told the developer paid to have his made as well. I have a hard time getting my head around that as Toebee helped create some of the models in our mod, never putting them out there for sale. I worked also with a modeler in Germany and one in Australia and they too never distributed those models for sale. The ones in the Heat mod are just a little too close to our's for comfort. I suspect that someone along the food chain who said they'd help me out at one point or another, spilled the beans. Guess I'll never truly know.
Sounds good. I'm not accusing anyone of anything, if that's what your thinking. I just read what I read.Hello Bob,
Long time no see. Some of the admin's and moderators at Stunods are also members and staff members over at TheModSquad. Now just to make things clear. The guys who commented in this thread from Heat are scratch built modelers, and would have nothing to do with your models. Heck they were built what 10 years ago, and what it's just finally getting released? The reason Rogue said that about tools for Models is, were thinking of expanding to other platforms besides Heat. He has no reason to even think about looking at your models. He's also a scratch modeler, and can bang out any type of model he would like on his own..
I find this rather surprising that you are bringing up a conversation that happened over a year or more ago that was done in private, plus was proven 100 percent with out a doubt that the 72 Mod that was released by PHLPS2002-PAUL was in fact proven to you how those models were built..
BTW: The project that Highbank is talking about that is happening in Heat right now, has NOTHING TO DO WITH YOUR OLD models. Scott Hawbaker has been building short track type of mods since 2004, that is over 10 years of releasing his own work..
The reason Highbank was talking about your mod, is because he has a great respect for all types of motorsports, from Roadracing, to short track racing, and everything you can think of. He's known as a walking encyclopedia to his friends.
Stunod Racing is know as a very peaceful and pleasant web site, that folks from several sims come to hang out at, and this type of talk about guys wanting to rip off your models would never happen. Your talking about folks who I've known for over a decade, and if you have any type of problems come see me.. You know where to find me..
Here's a long in the shadows work that may be finding it's way into the light after years in the WIP status in rFactor1...This is an error that has just recently come to HEAT and I have to say is perhaps the most glaring missing era in NR2003...
"MoparBob" started this years ago and needed help with it, it never came, but now this guy "ToBee" is working on it...
Stock Car Resurrection
---BACKGROUND---
Stock Car Resurrection is a WIP of an early 70's stock car mod. This MOD originated back in the RF1 days. However I don't think it ever saw a public release. It was close, but I got distracted with working on SCE back then. I know a few others have contributed over the years as well. Currently there are only two people working on this mod off and on. The mod's caretaker/painter and I. I have enough knowledge to get by when it comes to RF2 modding (3d modelling, 2d textures, physics, track building, ect). However I am not an expert at any of it. So I have decided to reach out to see if there are any modders interested.
---CURRENT STATE---
Right now we have 6 makes/models, 50 something paint's/teams spread over the 71-72 seasons of vehicles in game.
71-72 Chevy Monte Carlo
71-72 Ford Torino
71-72 Mercury Cyclone
71-72 Dodge Charger
71-72 Plymouth Roadrunner
71-72 AMC Matador
However I have only focused on the exterior bits so far. Everything in the cockpits still needs work. Most of the modelling is there but needs to be fine tuned and tweaked. Physics wise I am currently using ISI's 74 dissenter combined with ISI's 2016 cup mod. No tracks, but I have a 70's version of Nashville & Riverside. I had them working in RF1.
Some development screenie's https://goo.gl/photos/jqGBRLwYgeVjEvH88
---LOOKING FOR---
Modders with experience in physics, 3d modeling, 2d textures, track creation, or anyone with a passion for these cars/era. Send me a PM if you would like to contribute.
Happy Modding!
Tried getting his meshes for use in Nascar heat a few years ago but he never replied back to pm's on a different forum.
Ya, I believe I read a long, long time ago (maybe 2009-10) not even sure where, maybe at "Rubbin's Racin'" that he was seeking help for the mod in rFactor, but that he didn't want it converted or done for another sim until the rFactor versions was released...
That seemed so odd to me since HEAT or NR2003 was the obvious choice for the mod...rFactor? Hmmm...I never really was happy with the way any of the NASCAR mods worked in rF, ai issues...dirt stuff yes, but stockcars no