What if EA stayed with the NASCAR License?

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isaac perdomo

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As we know EA Sports last NASCAR game was NASCAR Kart Racing (btw NASCAR Kart Racing was lauched in early 2009 while NASCAR 09 was released in mid 2008) and EA instead using that last NASCAR License portion to launch NASCAR 10 they launch that Arcade style racing game so what should have happened if EA stayed with the License instead of leaving it to Eutechnix? Well to start NASCAR 09 should have a 2009 season update featuring Cup, Nationwide and Camping World Trucks rosters from the 2009 season this will allow EA to create a new NASCAR game from the ground up to try to fix the messy NASCAR 09 game so there should be a roadmap showing EA plans with NASCAR for 2010 (same thing Motorsports Games is doing with NASCAR 21 IGNITION) so NASCAR 10 should be released in mid 2010 featuring 2010 Cup, Nationwide and Trucks rosters and less fantasy drivers, a new career mode, the return of rivals and allies and the return of the Total Team Control feature including driver swap hability also a new game mode like the FIFA Ultimate Team where you can choose paint scheme cards, driver cards (classified as bronze=Truck Drivers and Fantasy Drivers, Silver=Nationwide Drivers, Gold=Cup Drivers and Special Driver cards featuring top Drivers as Jimmie, Jeff, Dale Jr, etc) also an Android/iOS release but what about the manufactures? Sadly EA should not bring them back until NASCAR 11 so NASCAR 10 must be the last EA NASCAR game with Generic bodies and the Cup cars should have dynamic aero package what this means? Well EA should program the Cup cars to use the wing from Daytona to Bristol and using the spoiler from Martinsville to Homestead and then for NASCAR 11 EA should do the same but with new handling model and the manufactures return, for NASCAR 12 EA should have bring a huge game engine update adding day to night transitions and no more Fantasy Drivers, for NASCAR 13 EA should add new features to make the Gen6 car run realistically and now allowing the players to choose manufactures in the Ultimate Team mode, for NASCAR 14 EA should do a big release launching the game for PS3, PS4, XBOX 360, XBOX ONE, PC,Mobile, PSP and PSVITA being NASCAR 14 the only NASCAR gme on the PSVITA then for NASCAR 15 they should start their focus on the next gen consoles doing just roster updates to the PS3 version of the game and new features on the PS4 game like revamped race intros (for PS3 their race intros should be with realistic tickers from NASCAR 10 to NASCAR 14 and them using basic tickers from NASCAR 15 to NASCAR 19) new in race ticker like in the PS2 version of NASCAR 08 and 09 (using actual FOX SPORTS graphics while the PS3 version only have transarent tickers) them for NASCAR 16 they should have started their upgrades for the Total Team Control feature for PS4 while the PS3 version is still a ctrl+c ctrl+v of the previus game then NASCAR 17, NASCAR 18, NASCAR 19 and NASCAR 20 should start to be basic but EA always adding new damage model and customization features to not make feel recicled and finally with the PS5 and XBOX SERIES X/S release in 2021 EA should add the Next gen console update for NASCAR 21 (something Motorports Games promised us with NASCAR 21 IGNITION) and NASCAR 22 being the best NASCAR game to have on PS5 with a new prologue and visual updates plus the revamped AI with new Allies and Rivals mechanics as teamwork, coop drafting (an improved share draft) and now with intimidator adjustments for better bumps and runs while Total Team Control now allows you to use voice commands and a better mobile game that allows to play single race and Ultimate Team but well EA abandoned the NASCAR License in 2009 after releasing NASCAR Kart Racing so we got a weird 2010-2011 game, a realistic but basic 2012 game, a PC only 2013 game, a same game different UI 2014 game, a ctrl+c ctrl+v 2015 game, then a Rebooted NASCAR HEAT series and finally that glitchy 2021 game
 

Mystical

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It couldn't be any worse than how Nascar Heat 5 and Ignition is at the very least. That company has been running into a lot of controversial issues with finances:
View: https://youtu.be/royHeLk_5FU


EA no doubt has its own issues when it comes to game dev but scamming investors is not one of them so at least the Nascar games (even if they are lower quality) would be better (at least Madden copy/paste quality).

However, personally I'd rather not see EA get the liscenee again UNLESS Nascar allowed multiple companies to make different Nascar games. The worst issue imo ever sicne Papyrus shut down is the Nascar Liscence has been passed from one bad company to the next giving us mediorce nascar games ever sicne Nascar 07'. Nascar Heat 4 was the most recent one I played and it was decent but still so far off from what technology in gaming can do and what we could have gotten in even an arcade Nascar game.
 
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isaac perdomo

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May 16, 2018
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It couldn't be any worse than how Nascar Heat 5 and Ignition is at the very least. That company has been running into a lot of controversial issues with finances:
View: https://youtu.be/royHeLk_5FU


EA no doubt has its own issues when it comes to game dev but scamming investors is not one of them so at least the Nascar games (even if they are lower quality) would be better (at least Madden copy/paste quality).

However, personally I'd rather not see EA get the liscenee again UNLESS Nascar allowed multiple companies to make different Nascar games. The worst issue imo ever sicne Papyrus shut down is the Nascar Liscence has been passed from one bad company to the next giving us mediorce nascar games ever sicne Nascar 07'. Nascar Heat 4 was the most recent one I played and it was decent but still so far off from what technology in gaming can do and what we could have gotten in even an arcade Nascar game.
yeah i know what EA did to Madden NFL but take a look to the FIFA games they did they ctrl+c ctrl+v them but not just season updates they also added a small but significant feature in FIFA 21 an 22 so if they did it why they should not do that if the NASCAR License stayed with them? i know the game should be a ctrl+c ctrl+v but those features should be EA way to forgive the community for that messy NASCAR 09 and if NASCAR 10-22 where bad games we all will know it but still EA doesnt want to lose licences (they actually have lost the FIFA License so FIFA 23 is going to be their last soccer game with national teams like Brazil, Argentina, Germany, etc) so all their effort to keep the masterpiece they started back in the late 90s-early 2000s should be enought to make them change their way to develop games also you know that EA really love microtransactions so they should make the Skill Points to be purchased in NASCAR 14-22 but they started something that everyone loved (NASCAR 98-Thunder 2004) so they should have redemption of their bad decisions back in 2005 that ruined the NASCAR games with the games from 2010-2022 if they where actually good developers (they even fired Black Box Games just because NFSMW 2005 was a succes) and now EA is about to be purchased by a streaming company like Disney+, AppleTV or Amazon Prime so what caused this to happen? their bad decisions with Madden NFL and NASCAR
 

JMurrayMO81

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EA is worried about micro transactions more then anything. Part of the problem we have is that these other studios have shown how to do that by selling paint scheme packs. If EA got the license they would be focused on things like that rather then the quality of the game.

Heck, look at the Sims 4 as an example. The game is 6 years old and they have still not addressed issues that were there the day it was released. But they keep cranking out game pack after game pack and same with expansion packs as well. Some of the game packs contain “new” items that are just a recolor of a base game included item.

The only way you’re going to get a good NASCAR game is to have competition. That’s what’s missing from a lot of EA’s titles. There’s no competition for Madden or the Sims. As long as NASCAR keeps handing out exclusive licenses it’ll be the same thing with it.
 

Vinnie thats it

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Honestly we would probably have stayed straight and not have a peak with Nascar '15 (best console game in nascar history in my opinion) and we would not be as low with Nascar 21 Trashnition
 

The_Tigg

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First off they didn't lose the contract, they had a 2 year deal and NASCAR didn't renew mostly because they put out a lack luster effort to really no fault but their own. There is an extremely long story that goes into how EA Sports got the contract, who they beat out for that contract, how they lost the people who made it possible to get the contract and how they ultimately lost the contract. There there's a whole other story about how the contract bounce around for a bit, how NASCAR wanted a more dominate position in the PC gaming market and who eventually got the contract. So, if you're going to do what if's and what not posts, make sure you do the research and when you make the post make sure it includes everything that went down over the passed 20 years.

Trust me, what I know about what went down would fill a 500 page plus book and I don't know everything.
 

isaac perdomo

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May 16, 2018
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Honestly we would probably have stayed straight and not have a peak with Nascar '15 (best console game in nascar history in my opinion) and we would not be as low with Nascar 21 Trashnition
well i think you are right looking how they worked on Sims 4 they really did a bad game and now i think that if EA stayed with the NASCAR License probably some features as Total Team Control and Allies & Rivals should have returned but the games should have looked like Madden NFL but with cars
 

isaac perdomo

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May 16, 2018
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EA is worried about micro transactions more then anything. Part of the problem we have is that these other studios have shown how to do that by selling paint scheme packs. If EA got the license they would be focused on things like that rather then the quality of the game.

Heck, look at the Sims 4 as an example. The game is 6 years old and they have still not addressed issues that were there the day it was released. But they keep cranking out game pack after game pack and same with expansion packs as well. Some of the game packs contain “new” items that are just a recolor of a base game included item.

The only way you’re going to get a good NASCAR game is to have competition. That’s what’s missing from a lot of EA’s titles. There’s no competition for Madden or the Sims. As long as NASCAR keeps handing out exclusive licenses it’ll be the same thing with it.
i just took a look to Sims 4 man they literally ctrl+c ctrl+v from Sims 3 but with payed items that are just a free item in another color as you said now i regret of what i said about EA staying with the NASCAR License
 

JMurrayMO81

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i just took a look to Sims 4 man they literally ctrl+c ctrl+v from Sims 3 but with payed items that are just a free item in another color as you said now i regret of what i said about EA staying with the NASCAR License

It's not quite that simple. Sims 3 and Sims 4 are completely different games. The thing with Sims 4 seems to be that they were designing it for multiplayer and then decided not to do that. Instead of redoing the game they just used the code for it which works differently. And now they're doubling down on the multiplayer stuff and said that Sims 5 (which is in development) will be that.

The thing is that they don't learn though. The last SimCities game - which was kinda of a reboot for the franchise - failed mainly because in the early days it was only multiplayer. People don't necessarily want to have to have an internet connnection to play the game.

Now as far as the items go, in Sims 3 there was customization galore. You could choose a shirt, for example, and change it to any color you wanted using the color wheel. They even had patterns that you could use as well. You wanted a zebra shirt, you could do that.

In Sims 4 though, there's no color wheel. They just give a few color options and that's it. You can't have a blue couch unless they gave that as an option. They took the customization out of it.

Now what they do with the game packs is this. Say you have a couch in game called "the big comfy couch". It has 5 color options - red, green, pink, purple, and brown. In a later game pack, they'd put in a couch called "the super comfortable couch". It's colors are blue, orange, yellow, teal, and black. It's shown as a separate item but upon looking at it you quickly realize it's just new color options for "the big comfy couch".

But it's not just rebranding existing items. They'll release expansion packs and then game packs as well. Like they had the expansion pack Pets that added cats and dogs. They then released a game pack that had things like hamsters. So instead of all this stuff in one pack they did it in two. They'll make $65 off of someone buying both instead of $40 for just the expansion pack. The packs are also lacking compared to Sims 3. The Sims 3 Pets expansion pack not only had cats and dogs but horses as well. For Sims 4, horses came 2-3 years after the Pets pack came out and was in a different expansion pack called Cottage Living. So where you might've payed $40 for the pack for Sims 3 the equivalent in Sims 4 is 3 packs to get the same and probably around $100 or more.

As far as the competition goes, just look at what Cities Skylines did to EA. That game came out and looked like what people expected from SimCity. The last SimCity game wasn't. Cities Skylines is very popular and had several expansion packs and they continue to do more for it. Meanwhile, EA hasn't done anything more for SimCity in some time and looks like they won't. There's no plans for a SimCity game while there's plans for Cities Skylines 2. When EA couldn't use SimCity as a way to milk the customers out of tons of money they abandoned it. There's a studio out here that would do NASCAR games the right way but it's finding that studio. Going with someone like EA with the reputation they now have and the problems with their games, that would be probably just as bad as sticking with Motorsport Games at this point.
 
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