Pink window net on ncs22 renders

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CamoDesigns

Well-Known Member
Hot Pass Member
Sep 25, 2022
399
53
Nope
I see that the pink window net isn’t working on the ncs22 renders, I have the window net painted on the template but it’s not working for the renders, is there a fix or is it just is what it is.
 

mtblillie

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VIP
Hot Pass Member
Dec 3, 2016
868
113
Not all surfaces of the template end up rendered on the model. Some parts of the model are rendered with a generic image. This is a way to use less memory on parts of the car that are typically the same on all models. The only way to change this is to change the image that the model uses to texture that part of the car. In the game, this will change all of the cars to have the same image (such as a pink window net), and will require that you change the mip used by the model. In blender, you can do this on a case by case basis by changing the image that is used to texture the window net, or simply by not using the image and just manually coloring that part of the model (which is what it looks like Tom did on the image above).
 

CamoDesigns

Well-Known Member
Hot Pass Member
Sep 25, 2022
399
53
Nope
Not all surfaces of the template end up rendered on the model. Some parts of the model are rendered with a generic image. This is a way to use less memory on parts of the car that are typically the same on all models. The only way to change this is to change the image that the model uses to texture that part of the car. In the game, this will change all of the cars to have the same image (such as a pink window net), and will require that you change the mip used by the model. In blender, you can do this on a case by case basis by changing the image that is used to texture the window net, or simply by not using the image and just manually coloring that part of the model (which is what it looks like Tom did on the image above).
oh, I did not know that, thank you very much I will see if that works
 
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PHANTASMICALITY

Active Member
Cold Pass Member
Jun 8, 2020
13
8
i believe the window net mesh is seperate from the body, so you have to change the texture there, or you can use a node setup (I believe its something to do with color nodes?)
 

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