( NEW) Incongruous and Disconnected Thoughts V2.0

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Rollo75

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No.
Thanksgiving in America was declared by the Pilgrims and Puritans after the 1621 harvest. It has zero cultural relevance in Australia.
Halloween is also not really a thing despite how much the chocolatiers and supermarkets want it to be.
Basically, from Labour Day on the first Sunday in October, until Christmas, there's nothing.

Mariah Carey and Paul McCartney start up in the shops from about late October.

That aside, I don't like the Puritans. They went to America so that they could enact more persecution because they thought that James I hadn't gone far enough in reforming the church and they hated the toleration of Catholics. They would eventually be responsible for having Charles I's head hacked off.
 

mtblillie

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Yeah it is kind of weird how a lot of holidays in America started. Most of them aren't celebrated in the spirit that they were originally intended when first conceived, but are now just an excuse for higher consumerism and for Americans to have parties or family gatherings.
 
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Cola83

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Yeah it is kind of weird how a lot of holidays in America started. Most of them aren't celebrated in the spirit that they were originally intended when first conceived, but are now just an excuse for higher consumerism and for Americans to have parties or family gatherings.
I'm not to much into parties, small ones maybe - BUT I do enjoy our Family Gatherings :)
 
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DaleTona

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I got PCSX2 (a Playstation 2 Emulator) up and running, so now I can play the various EA NASCAR games as well as Gran Turismo on my laptop wherever I go :D

Right now trying out NASCAR 07, aside from a minor hiccup here and there, and some slow loading screens, it runs basically flawlessly. The stutters it does have are so minor it barely impacts the playability of the game, even amongst the pack.

Now to find out how to extract textures to be used as references for NR2003 schemes :rolleyes:
 

Highbank

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I got PCSX2 (a Playstation 2 Emulator) up and running, so now I can play the various EA NASCAR games as well as Gran Turismo on my laptop wherever I go :D

Right now trying out NASCAR 07, aside from a minor hiccup here and there, and some slow loading screens, it runs basically flawlessly. The stutters it does have are so minor it barely impacts the playability of the game, even amongst the pack.

Now to find out how to extract textures to be used as references for NR2003 schemes :rolleyes:
the slow loading may be "emulation" of the famous PS2 slow loading thing...
 
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Highbank

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Finally got to see my Mossie first hand...
Mossie Noc18 2021.jpg
WW2 era

de Havilland Mosquito​

The Brits, Aussies, and Canadians built these during the war and they were flown by all three air forces as well as the USAAF...the Germans thought so much of it that they actually tried to copy it's design... it was made of plywood!
 
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DaleTona

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Finally got to see my Mossie first hand...
View attachment 114843
WW2 era

de Havilland Mosquito​

The Brits, Aussies, and Canadians built these during the war and they were flown by all three air forces as well as the USAAF...the Germans thought so much of it that they actually tried to copy it's design... it was made of plywood!
Gotta love them old warbirds!
 
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Rollo75

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No.
257452802_6450829951656505_6468829986047808807_n.jpg

Ben Grice - TA 2 Australia

Dear Supercars (and NASCAR),

Why?

Why did you both decide to go up Gen-N whatever and instead not jump on the Trans-Am train?

Yer, both off yer trolley. This is what both NASCAR and Supercars coulda/shoulda/woulda looked like.

Love, Rollo

PS: I have never kissed the editor of the Radio Times
 

Highbank

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Finally got to see my Mossie first hand...
View attachment 114843
WW2 era

de Havilland Mosquito​

The Brits, Aussies, and Canadians built these during the war and they were flown by all three air forces as well as the USAAF...the Germans thought so much of it that they actually tried to copy it's design... it was made of plywood!
So I actually got to go to the flying demo Saturday...
View attachment MVI_2216.MOVMossy1.JPG

IMG_2222 (2).JPG
The pattern they flew and the positioning of the crowd it made it very difficult to get a good shot of it in the air
 

Rollo75

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No.
I am rewatching the Bristol night race where Smoke throws his helmet at Matt Kenseth....


ELI5:
How come Chevrolet didn't put a V8 in the Impala 8 onwards, and how come Ford didn't do likewise with Fusion?

How come these two automotive companies were both writing cheques on the Bank of Kudos that they refused to cash?
 

DaleTona

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I'm continuing to watch NASCAR 21 Ignition videos despite the game being so bad because it is basically at the right intersection of terribleness that I end up laughing my a** off at how pear shaped this "game" is x'D
 

DaleTona

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Prepare your eyes for poorly worded and articulated rambling, 'cause it's RANTING TIME!

I've been looking at the news for AMS2's latest updates and I'm like, "That's awesome" and then am reminded of how touch and go things are. And then I looked at the latest RF2 news and had a similar quandry of, "this is neat, but why did it take this long for this to get fixed?"

Follow that up to looking at the latest Pokemon game, Brilliant Diamond and Shining Pearl. Looked cool, but then found out it was a buggy mess. And don't get me started on NASCAR 21: Ignition. My brother then tells me about the state of the latest Battlefield, and COD games, not up my alley, but once again a similar trend of ideas being poorly implemented. And then the sorry state of the Madden games. Again, not a NFL fan but I feel bad for the schmucks who buy the same broken garbage every year.

And it dawned on me. This is simply the reality of late 2010's/early 2020's video game development. Release cool stuff to drive engagement, realise you didn't cook the turkey long enough, MAYBE patch some of the issues while focusing on dropping new content and DLC, all while the game may take 2 years to become good.

I'm getting sick and tired of this trickle dripping partially fulfilled ideas, using the consumer as a beta tester, and basically waiting for a few years for rough spots to get smoothed over. And this is not a simracing gripe, it is a whole damn game industry gripe. What happened to the days of firing up a game, and most things working as intended and everything you needed to have a damn good time included day 1, rather than waiting for key features a year down the line, basically buying into a promise?

Now I know I mentioned Reiza, but as far as devs following this model, I give them a lot of credit for getting fixes out as fast as they do, even if somethimes they are things that should have been looked at in the first place, they show that they genuinely care for both the customers and their product, and I massively respect that. S397 is the opposite, taking 2-3 years to address an issue, there is basically an entire thread on their fourm deidcated to listing off the myriad of issues with the game, many of then AI related, and some of which were INTRODUCED by S397 and most of the bugs existing for 5-6 years no if not longer. And most of your major AAA Devs(EA, Take2, Activision/Blizzard etc.) are basically hopeless piles of human waste that prey on the general public's lack of knowledge. Shame on them.

I just want to buy a game in this decade that works as supposed to when I fire it up, and doesn't require hours of tweaking, obtuse solutions and workarounds to problems, mucking about with config and text files, or simply hoping the devs have the cajones to fix their releases.

/end rant.
 
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Rollo75

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No.
What happened to the days of firing up a game, and most things working as intended and everything you needed to have a damn good time included day 1, rather than waiting for key features a year down the line, basically buying into a promise?

What happened? The interwobz.

Back in the day when you bought a cart like Sonic 2, it all had to work on the cart perfectly because ain't noone ever gonna download nuffink.
 
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