Ok, I don't know what happened the first time I tried the GP track but I made it out of the pits and the race surface looked odd and I the car fell into the track up to the windshield and then flew into the infield, That is what made me think the track wasn't for the mod.I looked at the track ini, didn't see anything off. The readme mentioned cup physics so I tried it again and it works. I am going to race for a longer run and see what happens.
If it is the version I am thinking of this will also happen if you don't turn into the infield and just continue onto the part of the oval that isn't used for the RC. I don't think the car physics should affect it that way.
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