I have a little experience in making custom shading for templates and other textures, and there are a few different methods depending on what you want to achieve. What specifically do you want to know?
I have a little experience in making custom shading for templates and other textures, and there are a few different methods depending on what you want to achieve. What specifically do you want to know?
Broadly speaking, I've used brushes and layer styles such as gradient overlays and inner/outer glow on vector shapes with 0% fill opacity to achieve shading effects. Hopefully this gives you a starting direction.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.