You and all are welcome!Hmm,
I may just check this out. This was what I was trying to do when I came across this site somewhat recently(and wondered how I never saw it thru all the years since NR200.
I have a VPS that I can run the NR2003 server on as well as AMS2, Assetto Corsa, and Rfactor2. Can run multiple at the same time.
I just do not seem to be able to make things happen hardly ever no matter what it is unless I am just doing it myself, I can get Me to cooperate usually LOL.
Right on! Nice to see Ya on the track etc. See you Wed.!
Blitz
This week will be testing, doing some short sprint fun runs to prepare for the season, so we'll try to hit all the tracks so everyone can get a feel for the cars and tracks.
I'll get a carset together using all the GN55 cars as the base and adding the covertible sections to existing paints, but everyone that wants to run a new scheme or do their own paint is welcome to do so.
RLM Car File Manger hasn't been working for me lately (trouble ticket submitted) so posting them here (or in the paints section) should work just fine.
What is a "VPS"? RLM is the only place I could find renting NR2003 servers. If I get a new system (which can run AC better) and if I can figure out how to host from home, I might eventually do that so I can loop the server 24/7 instead of having to be online to set it up.
Races are scheduled to last about an hour with practice from 7:30 PM Eastern US time to 9:00 PM and then qualifying, a 5 min HH (time to find your pit stall and practice pitting) with racing from 45 to 60 minutes (depending on leader speed and cautions).
Lucky dog (first car a lap down pits 2nd and 3rd time by at ovals to get end of the longest line)
Race back when the yellow flies
Pit road speed limit is usually 5 under pace speed and will be announced during the drivers meeting
Moderate damage
Fixed <fast> setup
"Realistic" weather is set to very hot to keep HP down to 1950s standards (around 245 HP)
Rule #1 = Have fun!