Ceej Tries to Make an ARCA Mod

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Rogue

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Jul 21, 2016
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I like the work so far, for unwrapping, this is how i did the late model. Not perfect, but it works well enough for all the skins made so far. welding connections is very important on the final uvw.
lm.jpg__custom_showroom_1631835191.jpg
 
Last edited:

WalkerVisual

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May 8, 2022
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Here's what I have at this point.

Superspeedway composite body with all the bells and whistles.

View attachment 110093

A look at the chassis, which is completely subject to change. The driver model I made sucks and I'm probably not using it.

View attachment 110094

The superspeedway steel body, which the WIP texture for the composite body is currently mapped to.

View attachment 110095

I may or may not go for a somewhat modeled underside.

View attachment 110096

The short track steel body.

View attachment 110097

I do have Max 8 up and running now, but there's still a ton of UV mapping and maybe remodeling that I need to do. If anyone with modding experience is willing to take a look at my Blender files and give me some pointers, I'll absolutely toss them over.
This mod looks promising! The Superspeedway Gen 4 Steel bodies is perfect! Well, could use a few tweaks and if you could make a mod focusing only on that, that would be nice. Most people think that Splash n Go Graphics should take the helm. But SNG doesn't do requests. Although Team Om3gA tried, but it was never developed further. Speaking of we haven't heard from him since then.
 

Ceej

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Mar 26, 2017
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It's been too long since I've done anything with these models, but it's still something I want to see through. It's not the only thing I'm dragging my feet on too. :coldsweat:

The composite body is a completely generic model meant for anything running in ARCA and anything fictional too. The Mustang that DGR has been running lately shouldn't be an issue if one can let some inaccuracies go.
 

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