Cold Pass Member
Currently I render in 3ds Max and pay for Corona Render (Image 1). Ive pretty much figured out how to render with it on my own. 3ds Max comes with Arnold that is free and seems to have a material setup like most games where you can have spec maps, similar to iRacing. My question is does anyone have any experience with Arnold? I'm trying to setup future render scenes where I can make a car with metallic decals and the rest of the car be gloss/flat. Basically what iRacing renders offer without using iRacing.