Evergreen Speedway Night 2018(NEW TRACK)

Evergreen Speedway Night 2018(NEW TRACK)

  • You DO NOT need an account in order to download the content that we host....ONLY make an account if you plan to be an ACTIVE member.
  • We DO NOT Allow Multiple Accounts, those people found to have more than one linked to their IP address Will be Banned.
Download Here:https://drive.google.com/file/d/15ggapsyViW2ZFnUaMdvQo6VV_BSDv8VL/view?usp=sharing

Since Evergreen was made for NR2003 from Project Wildfire and J.R. Franklin, Evergreen has undergone a massive face lift. So we all did our best to give it the 2018 feel and enhancement feel
What was done from @J.R. Franklin's edits compaired to the 2018 enhancements
1. New Pavement
2. Updated wall stripes from red and white to white and blue
3. Updated scoring board and signage
4. Added Backstretch Opening
5. Updated Sky MIP From John Norton (Not What Is Seen In The Scrrenshots)
Thank you to @NKnight For The New Sky MIP And Your Help With Walls ETC. Couldn't have done it without ya man. Also huge thanks to Sean Fay For His Help, And Thanks To @Keselowski2 for repaving the track. we all came together to get this thing done so thanks to everyone who had a part of this!
2.jpg
5.jpg
6.jpg
Author
BowmanFan88
Views
3,483
First release
Last update
Rating
4.43 star(s) 7 ratings

More downloads from BowmanFan88

Latest updates

  1. Evergreen Speedway Night 2018 V1.1

    Here is the updated version! the crashing issue off of turn 2 has been fixed as an f section was...

Latest reviews

Sorry, the file you have requested does not exist.

Make sure that you have the correct URL and the file exists.
So cool! Now just need the shorter oval in the infield and the correct pit area but I suppose this pit configuration is more AI friendly. Lol
You guys did a pretty nice job on the update. Congrats.

Now... the next thing we need to work with you on is creating and adding a more realistic looking nighttime environment, with proper shadowing, shading and darkening of the objects, horizons, walls, etc. in and around the track to make a more realistic looking and immersive nighttime atmosphere. Right now, everything around the track show daytime mips. These all need to be darkened and shaded.

Otherwise, nice job on your first foray into track editing. :)
The one thing we need more of SHORTY'S
Well, Mission Accomplished here.! It feels so good to bring something into this community :D. Hopefully you all enjoy it :D
Well, you guys FINALLY decided to finish this, didn't you? Haha nice job, Rob, Sean, and Jonny!
Excellent job!