Today, after about 8 hours of work, I've finished a much needed makeover for Cocoa Beach Raceway, which I last updated almost two years ago. Here are the changes I've made:
-increased banking in first and last corner to 20 degrees
-added 10 degrees of banking to a turn that was supposed to have it but didn't
-expanded infield and outfield textures, including water past the beach
-changed racing surface texture to be more accurate to the source material
-moved many fences inward
-returned flagger texture to vanilla
-changed front stretch grandstand models, lowered garage grandstands, added tall scoreboards, new grandstands, Black Box billboards, buildings, and campers
-moved full pace lap start to the pit lane
-spaced pit stalls further apart, to 14 meters
-fixed unfair AI tire wear that resulted from reusing track.ini files
-changed crowd sound values