NR2003 Hot Lapping: JGTC @ Riverside Long

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Highbank

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Couldn't help myself...I was painting a car to test the templates out (a carset will be coming soon) and had to test out my paint at home of course...

Now "martinrace" is helping me get this mod into the GTP side of things and while I'm getting that squared away, this is with the cts version. So two reasons for Tigg to slap me around....

04_big.jpg

image002.gif
270px-Riverside_International_Raceway_1980_and_1967.svg.png

MOD: JGTC
The mod may be found at Wild Kustoms & Cars NR2003, just click the mod name up there...look towards the bottom of the page...Thanks John Norton for all his efforts to help keep the sim fresh and not let these things fade into oblivion...
TRACK: owr Riverside_1970
Track by The Pits greats Dan Olbuck & David Noonan, some conversion work from older sims involved here...BUT THANKS!
I would also mention that this track was developed with the cts physics in mind...so it suites it nicely, though the cts doesn't really suite the mod...

Hot Lapping Rules
Same as always...
Temp: 70 Dergrees
Wind: 0 MPH
Pitting: 1x
No funky physics mods, no changes to the track ini please!

Go Hot Lapping Boys!
 
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Highbank

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NR2003 4-1-2018 6-40-37 PM-690.png
My paint, first of many for this mod I think...just beginning to feel my way around the template...
Logitech G25
BEST LAP: 1:41.696
I'll be going back and working on a solid set for this...I just left it in the default and threw down a few quick laps and had to leave so...I'm an easy target...
 
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The_Tigg

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The only download I could find is PTA physics mod, unless I'm blind there is no CTS physics mod there.
 

M_Nesevitch

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Fun mod, fun track!! No consistency time wise, but fun non the less. Key for me was getting on/off the brake and letting it roll in the corners..

Eclipse Toyota from mod, olbuck_owr setup, default everything, T150pro
I used track: v1.1
1:30.399
 
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martinrace

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b_175913.jpg


b_123951.jpg


All I have done so far is to put the shapes of the GT 500 cars on existing car paints. The NSX, LC 500, and the GTR all present well. Still tweaking but the GT 500 car shapes are done. I am pretty comfortable with the look.

twcom
NR2003 4 Life
You buy chance painting a carset for this mod paint on these templates is a little tricky.
 

martinrace

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Been reworking the templates that I made and John put in the mod zip
Honda
Honda.jpg
Nissan
Nisson.jpg
Toyota fixed the problem with the template and zModeler files not maching up to the in game carToyota.jpg1549254150963.pngToyota3.jpgToyota4.jpg
 
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Highbank

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Thanks my friend, its little bits of progress like this that make's the sim hang in here...great work
 

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