Whats more insane is when you load a track and set the computer opponents at 105 % and you still pass them like their standing still. I don't know about anyone else but I would rather dial back the AI than not have them fast enough. .
Who was the guy who worked with Brian? I was with Brian from almost the beginning and I know he did all his own editing, I'm not saying you're lying, but he maybe. The only other guy who was with him from the beginning was Satinseyeball and he and I still talk, there were a few other beta testes besides me, but none of us did any editing. You can PM me the guys name if you want.
I'm old school also! I started racing this Papyrus Nascar series in 1996 when it came out for the Macintosh and still have the disk. But the Las Vegas is a fast track and I like to try to achieve similar track speeds as the real Nascar drivers did in 2017. Monster Energy NASCAR Cup Series: Kurt Busch, 27.505 seconds, 196.328 mph (2016). I thank you for your input and thoughts. I don't went to banter back and forth and I don't question your knowledge of sim racing and or beta testing. I'm not into naming names and dragging others into a debate on AI settings etc... I assure you these people contributed 3do and graphic items etc... to many BR tracks I never said they edited them although they are track builders and make very nice tracks that are currently used by many. That being said I hope we can end this conversation on a peaceful note. I don't criticize and applaud anyone taking the courage and effort to add to the sim racing community and that includes people who paint cars, make 3do's, mods and updates. PEACE!Yes, we understand what you're saying, but I believe you're not getting what we're saying, this is not Daytona or Talladega, you shouldn't be able to almost go flat out around the corner, if I took the time to work the set I know I can do exactly that.
What I'm trying to impress upon you is most good leagues will not use this track because it's to fast. And that would be ashame with all the good work you put into it.
I've deleted other tracks for this exact same reason and I know good leagues don't run them.
I guess I'm just old school and expect to much from people to understand that I'm trying to help them make a better product so they get more usage.
I wish you luck with this and future endeavors.
I'm done.
Try setting you ride height up or check your springs! That will cure the bottoming out thing your talking about. As for the constructive Criticism one might try to not make it sound so much like a stick in the eye and a rip and use some tact. That's all I'm saying. I get whats being said I just don't agree with how it's being said. PEACE!What we've been saying is, there's fast. Then there's smashing track lap records.
At 100% They should be a few seconds from touching the lap record.
http://www.lvms.com/media/records/
http://racing-reference.info/race/2017_Kobalt_400/W
At Las Vegas, we shouldn't be carrying so much speed into the corners that we're bottoming out.
I shouldn't be able to drive it like it's a Super-speedway track, or Atlanta Motor Speedway.
If you watch an on-board of that race, you can tell they aren't carrying that much speed into the corners.
They aren't bottoming out, and they aren't running flat out.
As a content creator, you should be able to take information like this and use it to improve your next track.
I used to be where you are where I believed in my abilities to the point of infallibility.
When you submit content, you should be prepared for constructive criticism.
I hope you can take this information, and try to make your next project even better.
As they say, the icing is good, but the whole cake is better.
No that's not what I'm saying. I'm saying on the Las Vegas track when I'm racing I can get closer to real life speed not talking about the AI, I know the AI is set high. Can we stop this thread now! Please!P # DRIVER TIME
1 45 K Petty 25.763
2 6 M Martin 25.769
3 49 K Schrader 25.803
4 4 M Skinner 25.818
5 30 J Green 25.820
6 88 D Jarrett 25.820
7 77 D Blaney 25.837
8 32 R Craven 25.886
9 38 E Sadler 25.892
10 20 T Stewart 25.897
11 97 K Busch 25.905
12 8 D Earnhardt Jr. 25.906
13 22 W Burton 25.906
14 48 J Johnson 25.908
15 1 S Park 25.908
16 24 J Gordon 25.921
17 19 J Mayfield 25.922
18 9 B Elliott 25.935
19 21 R Rudd 25.936
20 31 R Gordon 25.940
21 15 M Waltrip 25.941
22 10 J Benson 25.952
23 16 G Biffle 25.973
24 99 J Burton 25.982
25 17 M Kenseth 25.986
26 12 R Newman 25.987
27 27 S Wimmer 26.000
28 7 J Spencer 26.016
29 43 J Andretti 26.024
30 23 K Wallace 26.042
31 83 K Earnhardt 26.067
32 2 R Wallace 26.080
33 5 T Labonte 26.089
34 18 B Labonte 26.106
35 25 J Nemechek 26.166
36 0 J Sprague 26.181
37 29 K Harvick 26.236
38 01 J Nadeau 26.245
39 11 B Bodine 26.286
40 40 D Kaisinger 27.775
So you're saying at 100% which is supposed to be real life speeds that if Kyle Petty was still running he's hit those speeds lap after lap?
I can achieve this and anything is possible.No that's not what I'm saying. I'm saying on the Las Vegas track when I'm racing I can get closer to real life speed not talking about the AI, I know the AI is set high. Can we stop this thread now! Please!