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Cloning cars

Discussion in '3D Scene Help' started by Rogue, Mar 14, 2017.

  1. Rogue

    Rogue Moderator

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    -----Cloning cars in 3ds max-----


    step 1. Have everything you want to clone visible in your view
    If there is more than 1 object (more than 1 car) make sure you select them all
    and group them together.

    step2. Click on select and move button on the top toolbar, now Hold down the left shift key
    hold left click on the model/group and drag it to where you want it. Now in the pop up window, select copy.

    step3. open the material editor, left click on the paint material and drag to another slot and copy. Now rename the material eg. paint chev 2. It must be named different to use different paint schemes. To use the second paint, drag it onto the car. NOTE some materials like DMR that have a multi material..open the material and change the paint to #2 .Drag the complete multi material onto the car so glass etc. still work.

    Step 3 has to be repeated for each car model.
    models shown are fron ASRX sim.
     

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    Last edited: Mar 14, 2017
  2. garrett1127

    garrett1127 Co-Owner

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    Thanks so much Rogue, what max versions does this work with, I have 9 & 13
     
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  3. Rogue

    Rogue Moderator

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    All versions will work the same way.
     
  4. garrett1127

    garrett1127 Co-Owner

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    Having trouble with this statement:

    step2. Click on select and move button on the top toolbar, now Hold down the left shift key
    hold left click on the model/group and drag it to where you want it. Now in the pop up window, select copy.

    R U saying hold left mouse button down?
     
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  5. Rogue

    Rogue Moderator

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    Yep, hold left mouse button down.
     
  6. Mopar mad man

    Mopar mad man Well-Known Member

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    Alright I have the car cloned but can't understand how to change the paint. I opened the material editor copied the paint job onto another ball then renamed it paint job 2 but I can't get it to take another paint job. I tried the drag method and and route Garrett showed me on how to use the material editor to change paint. No luck either way. The paint job shows up on the material ball but not on the actual car. BTW I did clone a car that was already painted.
     
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  7. garrett1127

    garrett1127 Co-Owner

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    Doesn't matter if clone has paint job on it.
    Copy paint job mat'l ball to a ball that isn't mapped to anything, then rename it. I find that when you use the eyedropper to pick the first car, works fine, second(cloned) car you'll need to drag and drop the mat'l ball on it. You may need to do it several times, depending on how the car is set up, once on car body, once on roof, once on hood. Then you may need to click on the circled button for it to show, not always, but sometimes.
    max01.jpg
     
  8. Mopar mad man

    Mopar mad man Well-Known Member

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    Thanks I will try that way.
     
  9. Bergie

    Bergie Well-Known Member

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    Thank you Rogue
     
  10. Gchap

    Gchap Hot Pass Member

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    Still having trouble getting paint on 2nd car. Looks like image pasted on glass also. My render using the MENCS public scene 2018. Ultimately wanted to get a line (5 or 6) of same model car paints. Any help is appreciated.
     

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  11. Rogue

    Rogue Moderator

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    Are you dragging the "whole" material onto the cars, or just the paint material?
     
  12. Gchap

    Gchap Hot Pass Member

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    Darren, I'm not sure. I think I know enough about max9 to be dangerous....lol!
     
  13. Rogue

    Rogue Moderator

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    No worries Greg.
    If you open the material up to get to the paint layer, that will mess up the car when dragged over. The entire multi layer needs to be dragged over.
     
  14. Gchap

    Gchap Hot Pass Member

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    I guess I'm not sure how to do that.
     
  15. Rogue

    Rogue Moderator

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    Does this help Greg? camaro material copied and renamed camaro2 then each is dragged to a seperate car.

    example.jpg
     
  16. Gchap

    Gchap Hot Pass Member

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    That's what I was doing. Starting adding dropper to object and got rid of paint flat on windows. Thanks for your help. Now trying to figure out out to change the background and camera.
     
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  17. Rogue

    Rogue Moderator

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    Use perspective view to move the scene view around to where you want it, then hit ( ctrl C ) to create a new camera view.
     
  18. Gchap

    Gchap Hot Pass Member

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    Thanks. Helps some. Seems like there is a limitation of how much I can change on the perspective view. How can I get it to allow me to use my own background? I have been able to do that in other max9 scenes. Not sure what I'm doing wrong.
     
  19. garrett1127

    garrett1127 Co-Owner

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    when you move the scene around in the perspective view, hold down the alt key, will allow more movement.
     
  20. Gchap

    Gchap Hot Pass Member

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    Thanks for all your help.