Cars hitting pit wall?

  • Member of the Month for April 2020-KaboomBoi 1
  • We DO NOT Allow Multiple Accounts, those people found to have more than one linked to their IP address Will be Banned.....PERIOD......... (SO, if you have more than one, better go delete it before we find it)

garrett1127

Co-Owner
Staff member
VIP
Pick-Em Champion
Administrative
Co-Owners
Jul 23, 2016
6,111
113
Nope, (that I know of, I could be wrong) you'll need to get or make new lp files for that track or move the pit wall, which will probably cause many more problems.
 

Cynon

Well-Known Member
Hot Pass Member
Jan 5, 2017
123
33
Turning down the ai_line_modifier by 0.01 or so might help, but that's not a good solution long-term. Recreating the LP files is probably a better solution. That's far less scary than you think (especially since it's not the race.lp), as long as you have a wheel and are a reasonably smooth-ish driver. I say smooth-ish because if my crash prone self can do it, pretty much anyone else with a wheel can, too.

If you want to experiment... (back up the minpit0.lp file first), make a copy of pit0.lp and make it minpit0.lp.
 
  • Like
Reactions: ZiggyM

Cynon

Well-Known Member
Hot Pass Member
Jan 5, 2017
123
33
Assuming you don't want to mess with .LPs, which I get. But if you can redo the minpit0.lp, absolutely do it.

I think with something like that I'd start with opening the track.ini turning ai_line_modifier down by .05. Either that or making a copy of pit0.lp (assuming there aren't two pit lanes) and renaming the copy minpit0.lp. The existing minpit0.lp should be backed up.

If that doesn't work, consider moving the AI merge_to_pit_line back a tiny bit, but that can create a whole different set of problems. So avoid that for now.

If anything I described sounded obtuse, don't hesitate to ask for clarification.
 

Our Partners