Anybody seen this one before?

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Highbank

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NR2003 8-23-2019 2-48-25 PM-807.jpg

Checked my replay memory numbers in my core.ini
replayMemoryOverride=600000

So I'm lost, what's the deal?
 

Highbank

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OK nevermind, I changed it to:
replayMemoryOverride=0

Now it works...wonder how that happened...or what happened?
 

M_Nesevitch

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Mine "was" at 0 and during our DSR races, at some point, my gme would freeze for about 10 seconds.. Zigg suggested I check that # as his used to do the same.. I put it at 499999 (same as Tom's) and all was fine last wednesday? Just in case you start getting freezes during races.. ;)
 
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garrett1127

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Yea, I've tried all sorts of numbers for this in my research, and "499999" seems to work best for my system. The "0" indicates it will use all available memory to create the replay, leaving none for the system....which could cause the system to "freeze" while accessing the page file memory allocation. People should set their page file allocation to a kinda large mb number to make sure there is enough room for the through put workings.
 
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