I had Downloaded the fixed d3d9 files after my NCS21 mod was casting shadows over the cars but then that made my game look blurry, so i did the rend_dxg.ini fix to fix it but oddly enough that didn't do it; I decided to run my Config.exe again and the issue was gone after that. But for some...
Track Geometry is now completed
-Added Soft walls
-Extended Racing surface by a few meters
-adjusted wall a bit
next i plan on working on the lp lines and adding the pit stalls, then cameras
im attempting to switch the stalls from the wall i made in the front straight to the wall closest to the infield , but when i tried that i realized the stall was facing the wrong way, APT seemed to find success for that at Orlando, and i still have some things imma try before i call it quits.
currently plan on making another minor update, simply changing the placement of the pit stalls to the inside wall of pit road opposed to the outside wall (ive seen some ai issues and hope this will fix them)
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