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  1. Mystical

    ICR Series Paint Schemes (Official)

  2. Mystical

    Custom Manufacturer Decals

    Its not a tutorial per say but I have a development post from my mod where I talk about my approach to shading here ; http://www.stunodracing.net/index.php?threads/international-competitive-racing-mod-development-thread.8263/post-84316 The most important thing to remember about shading is for a...
  3. Mystical

    2024 NR2024 Splash Screens 1.0

    Add-on info: These are new copyright.stp’s that replace the intro Splash screen of NR2003. For previous years you can view the full index: https://adracingdesigns.com/downloads-splash-screens/ How to install to NR2003: To add a Splash Screen to NR2003 simply copy one of the new copyright.stp...
  4. Mystical

    Kitsuneamy's Showroom of Tracks, Paints, and Decals

    Yeah if I need to place a very repetitive 3do in many places and even different sizes/rotation I export my track model to blender. That way I have the exact geometry of the track. I then place the model everywhere and export it as one or as few models as possible and create that as one giant...
  5. Mystical

    Kitsuneamy's Showroom of Tracks, Paints, and Decals

    Definitely recommend for areas that have lots of trees make a 3do that is a cluster of trees. Saves ton of time manually placing one tree at a time but also can really build up an area of vegetation much quicker with not a billion 3do boxes all over lol. When there is a track I'm making I know...
  6. Mystical

    ICR Series Paint Schemes (Official)

    Thanks glad you like the cars, I recently released 1.1 of the ICR carset which added an additional 30+ schemes (first post in thread details it). There are still over a hundred+ not added to the game yet, I slowly add them to my game as their first season begins which does take awhile.
  7. Mystical

    Anyone know where do find wheels for blender like this?

    Because at its fundamental level once you learn the basics of the tool it is: 1. Start with a cylinder, preferably enough edges so when you smooth the normals it looks round (if its going to be used inside NR2003 you'll need to keep the poly count into consideration though) 2. Add in a few edge...
  8. Mystical

    Question about Pit Boxes in game

    The War Wagon definitely has LODs, I see the geo pop in and out with more/less detail when I am in freecam when I'm testing other LODs for models I made that were near the pit boxes.
  9. Mystical

    Daytona BBMC (Day/Night) Performance improvement project

    Thanks, if anyone is in contact with the track maker feel free to direct them to this thread. With that said, I still have more optimizations to do before I'd say I'm happy with any type of release even if track maker give the green light. I'm pretty much going through every 3do (especially ones...
  10. Mystical

    Daytona BBMC (Day/Night) Performance improvement project

    I've optimized a few more objects but I wouldn't say I've completed all the 3dos I'd like to optimize, its just a personal project, I've not tried reaching out to the track maker.
  11. Mystical

    Original Papy tso problem

    The reason for this is texture z-fighting. 3dos should never be re-saved using 3dsimed3. Especially the original papy 3dos. The reason being these 3dos have state switches and multiple 3d objects that appear or disappear depending on the race weekend state. For example a grandstand is actually...