Wild West Motorsports Parkv0.98

Wild West Motorsports Parkv0.98 0.98

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Wild West Motorsports Park v0.98

I made at least some improvements to my track in order to make it look better such as new textures (I just learnt how to use WinMip 2 I’m only an amateur) Track was made by eye, so not 100% but fealls like the track.

Features
-Textures from Lego Loco (believe it or not), and google
-Extended segments to allow More Mountains
-More objects
-A Working Pit
-Labelled corners
-Flagmen
-Marked out grid (full pace lap and half pace lap)
-Fictional pits now Replaced With Hay to blend in and look more natural


To Do
-LP Line Fixes (If they are playing up)
-Edit/change environment?
-More plants/grass
-Sponsors/Billboards
-The Carpark
-Track Stamps for selection in menu

Bugs
-Some Objects may not always appear, and they disappear in sandbox (Annoying - could be to do with amount of versions a saved? I do this to avoid losing work)
-Back straight may not be edited because it would not let me at the left side and the right side near the tiny segments. Also Some Areas Do Not Like To Be Stretched you get a cannot save track! (See images)
-Some parts of the track may still be see-through.
-For some reason the AI disappears and then reappears when exiting the pits (has this ever happened before?)

Any advice, and advice on lp lines would be great. All my textures and objects borrowed made/used are free. If you want to improve this track further, then you have my full permission without even asking.

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Author
MeandMe
Downloads
750
Views
2,884
Extention type
7z
File size
136.8 MB
First release
Last update
Rating
5.00 star(s) 4 ratings

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Latest reviews

Giving You 5 stars for effort! We need more track makers in the community and this is how it starts. Great job so far! Keep at it and don't give up!
MeandMe
MeandMe
That’s what I’m talking about; NR2003 needs more tracks especially the ones like Grand Prix Legends (hosted replicas with permission or made from scratch there’s loads we don’t have)) and more new off-road dirt courses!
The AI disappearing upon entering the pits and reappearing upon the player entering the pits has happened to me before on several other tracks. I want to say it has to do with render distance and/or how many cars you have drawn at once in game settings. Not a track issue.
heck yea
Very nice this track is going to be good!