Today I'm ready to release this track, Grand Valley Speedway, as it appears in Gran Turismo 3.
It is a 3.070-mile, 18 turn road course, that's been in the series since the first game. Most things I have finished and implemented, including full and partial pace lap, all LPs and crowd sounds. I still have much to do for the track visually, and the banking and elevation still need work, updates for which will come at a later date. I did try to focus on making the front stretch portion look nice over the rest of the track for now. A showcase video will come along when I put some more detail into it. (As a side note, I've noticed moving all pit stalls forward 5 meters wasn't enough, and 8 wasn't enough either, so the next update will be 10 meters or more)
Credit to Papyrus, as well as the maker(s) of Suzuka_GTP, Clubman Stage Route 5, and Twin Ring Motegi for the 3dos and mips used for this track's environment.
Please, tell me what you think. Your feedback is very much appreciated.


It is a 3.070-mile, 18 turn road course, that's been in the series since the first game. Most things I have finished and implemented, including full and partial pace lap, all LPs and crowd sounds. I still have much to do for the track visually, and the banking and elevation still need work, updates for which will come at a later date. I did try to focus on making the front stretch portion look nice over the rest of the track for now. A showcase video will come along when I put some more detail into it. (As a side note, I've noticed moving all pit stalls forward 5 meters wasn't enough, and 8 wasn't enough either, so the next update will be 10 meters or more)
Credit to Papyrus, as well as the maker(s) of Suzuka_GTP, Clubman Stage Route 5, and Twin Ring Motegi for the 3dos and mips used for this track's environment.
Please, tell me what you think. Your feedback is very much appreciated.

