Daytona 1959

Daytona 1959 2018-11-27

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  • Member of the Month for August......Thunder98
Mostly done by me
A.I like to wreck after every restart
Credits
Daytona Papyrus
Mips: Went around lookin from random trackmat folders i have on sandbox
Stands: NKnight
Screenshot (4).png

I JUST COULDN'T GET THE LINES RIGHT
Anyone figured out what is with the ai DM me and i will try to fix
Author
tankdriver245
Downloads
170
Views
1,055
Extention type
zip
File size
18.6 MB
First release
Last update
Rating
4.25 star(s) 4 ratings

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Latest reviews

This is a good start and I love the idea of taking on a time frame for a track that has never been done for this game. That being said, this track has a lot of work needing to be done with random paint lines in the grass on the backstretch, shadows in odd areas, floating fences, wall textures needing properties applied, era specific objects added (like trucks and safety vehicles.) I've had some AI issues with crashes, as well as pitting. Again, it's a good start, but I do hope more work gets done on this, as it'd be a shame to see it not fleshed out. Keep it up and take your time with making this track, as it can become something special.
tankdriver245
tankdriver245
i never actually seen the lines in the grass. is it your chipset with the shadow glitches?
floating fence i couldnt actually fix
Seems like first few drivers/pit boxes don't get service. They ran out of fuel.
tankdriver245
tankdriver245
last time i checked the pit stalls worked
cool but where to find the 1959 Daytona 500 carset and mod please
tankdriver245
tankdriver245
i just used the gn63 mod and the stock carset with it but i cannot wait for that mod either
An absolute essential piece of NASCAR history. Glad to see it finally achieved in our sim. Thank you so much!
tankdriver245
tankdriver245
no problem