Here's a long in the shadows work that may be finding it's way into the light after years in the WIP status in rFactor1...This is an error that has just recently come to HEAT and I have to say is perhaps the most glaring missing era in NR2003...
"MoparBob" started this years ago and needed help with it, it never came, but now this guy "ToBee" is working on it...
Stock Car Resurrection
---BACKGROUND---
Stock Car Resurrection is a WIP of an early 70's stock car mod. This MOD originated back in the RF1 days. However I don't think it ever saw a public release. It was close, but I got distracted with working on SCE back then. I know a few others have contributed over the years as well. Currently there are only two people working on this mod off and on. The mod's caretaker/painter and I. I have enough knowledge to get by when it comes to RF2 modding (3d modelling, 2d textures, physics, track building, ect). However I am not an expert at any of it. So I have decided to reach out to see if there are any modders interested.
---CURRENT STATE---
Right now we have 6 makes/models, 50 something paint's/teams spread over the 71-72 seasons of vehicles in game.
71-72 Chevy Monte Carlo
71-72 Ford Torino
71-72 Mercury Cyclone
71-72 Dodge Charger
71-72 Plymouth Roadrunner
71-72 AMC Matador
However I have only focused on the exterior bits so far. Everything in the cockpits still needs work. Most of the modelling is there but needs to be fine tuned and tweaked. Physics wise I am currently using ISI's 74 dissenter combined with ISI's 2016 cup mod. No tracks, but I have a 70's version of Nashville & Riverside. I had them working in RF1.
Some development screenie's https://goo.gl/photos/jqGBRLwYgeVjEvH88
---LOOKING FOR---
Modders with experience in physics, 3d modeling, 2d textures, track creation, or anyone with a passion for these cars/era. Send me a PM if you would like to contribute.
Happy Modding!